Fall from Space Demo v0.62 (minor updates)
Fall from Space (Game Boy) » Devlog
As sure as night follows day, I'll immediately need to push out an updated version of the demo after an update. Always too hasty.
Anyway, some tweaks and fixes –
- Minimum jump height (actually works properly)
- Knock back from enemy (as above)
- Roll and step more solid if spammed (could previously lose orientation if done rapidly enough)
- Tile overflow on first scene was introduced, now removed
- Still quote screens are no longer timed to give people longer to read who don't have English as a first language, or just need a bit more time to read/ponder (B or Start progress)
- Wurms dropping from ceilings can now be punched in mid air, before they land
- Ship launch sequence improved slightly
Files
FfS_Demo_v0-62.zip 539 kB
21 days ago
FfS_Demo_v0-62.pocket 2 MB
21 days ago
FfS_Demo_v0-62.gbc 2 MB
21 days ago
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Fall from Space (Game Boy)
An Open World Sci-Fi RPG for the Game Boy
| Status | In development |
| Author | Joel J Games |
| Genre | Role Playing |
| Tags | analogue-pocket, game-boy, Game Boy, gameboy-color, Game Boy ROM, gbstudio, Homebrew, Metroidvania, Post-apocalyptic |
| Languages | English |
| Accessibility | Color-blind friendly |
More posts
- Quests, save scumming & game updates!3 days ago
- Difficulty modes! New demo v0.6311 days ago
- Fall from Space Demo updated – v0.623 days ago
- Fall from Space Demo v0.59 + dev update64 days ago
- Fall from Space development update!Feb 22, 2025
- FfS Demo [0.5.2] – bug fixesSep 10, 2024
- Fall from Space, minor demo update (v0.51)Sep 05, 2024
- Fall from Space, updated demo (v0.5) for 2024Sep 04, 2024
- Variables and maxing them outMay 12, 2024

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